Sierra Creative Interpreter
| Sierra Creative Interpreter | |
|---|---|
| Original author(s) | Jeff Stephenson | 
| Developer(s) | Sierra On-Line | 
| Initial release | September 1988 | 
| Operating system | MS-DOS, Windows, Classic Mac OS, AmigaOS | 
| Platform | x86 | 
| Available in | English | 
| Type | Game engine | 
| License | Proprietary software | 
The Sierra Creative Interpreter (SCI) was a game engine developed by Sierra On-Line in the late 1980s as a successor to the earlier AGI (Adventure Game Interpreter) engine. SCI first appeared with King’s Quest IV in 1988 and powered many of Sierra’s adventure games through the 1990s. It introduced higher-resolution graphics, a point-and-click interface, a more sophisticated scripting language, and support for richer audio and animation.