Silent Hill 3
| Silent Hill 3 | |
|---|---|
| European cover art | |
| Developer(s) | Team Silent | 
| Publisher(s) | Konami | 
| Director(s) | Kazuhide Nakazawa | 
| Producer(s) | Akira Yamaoka | 
| Programmer(s) | Yukinori Ojima | 
| Artist(s) | Masahiro Ito | 
| Writer(s) | Hiroyuki Owaku | 
| Composer(s) | Akira Yamaoka | 
| Series | Silent Hill | 
| Platform(s) | |
| Release | PlayStation 2Windows | 
| Genre(s) | Survival horror | 
| Mode(s) | Single-player | 
Silent Hill 3 is a 2003 survival horror video game developed by Team Silent, a group in Konami Computer Entertainment Tokyo, and published by Konami for the PlayStation 2. The third installment in the Silent Hill series and a direct sequel to the first Silent Hill game, it follows Heather, a teenager who becomes entangled in the machinations of the town's cult, which seeks to revive a malevolent deity. A port for Windows was released later in November, and a remastered high-definition version was released as part of the Silent Hill HD Collection, for the PlayStation 3 and Xbox 360 in 2012.
Originally planned to be a rail shooter, as a result of the initially slow sales of Silent Hill 2 in Japan, Silent Hill 3 was developed almost simultaneously alongside another installment in the series, Silent Hill 4: The Room (2004). Among the influences on Silent Hill 3 are the film Jacob's Ladder and the works of horror novelist Stephen King. Silent Hill 3 sold over 300,000 copies by November 2003 and was well-received by critics, garnering praise for its presentation, including the environments, graphics and audio, as well as the overall horror elements and themes that are continued from past installments; although there was minor criticism of the game's short length, camera, and gameplay mechanics. Its plot was loosely adapted into the 2012 film Silent Hill: Revelation.