SimIsle: Missions in the Rainforest
| SimIsle: Missions in the Rainforest | |
|---|---|
| Developer(s) | Intelligent Games | 
| Publisher(s) | Maxis | 
| Designer(s) | Matthew Stibbe Simon Parkinson | 
| Programmer(s) | Richard Groves Simon Parkinson | 
| Artist(s) | Dee Jarvis | 
| Writer(s) | Mark Giles Lawrence Miles | 
| Composer(s) | Harry Holmwood | 
| Series | Sim | 
| Platform(s) | MS-DOS, Windows, Mac OS | 
| Release | DOS 1995 Windows, Mac OS July 10, 1996 | 
| Genre(s) | Construction and management simulation | 
| Mode(s) | Single-player | 
SimIsle: Missions in the Rainforest is a construction and management simulation game published by Maxis in 1995. Though it was not developed by Maxis, they still referred to it as a "software toy" instead of a "video game" because it remained faithful to the philosophy of the company.