Sinistar
| Sinistar | |
|---|---|
Cabinet marquee | |
| Developer(s) | Williams Electronics |
| Publisher(s) | Williams Electronics |
| Designer(s) | Noah Falstein John Newcomer |
| Programmer(s) | Sam Dicker RJ Mical Richard Witt Ken Graham |
| Artist(s) | Jack Haeger |
| Platform(s) | Arcade |
| Release | February 1983 |
| Genre(s) | Multidirectional shooter |
| Mode(s) | 1-2 players alternating turns |
Sinistar is a 1983 multidirectional shooter arcade video game developed and manufactured by Williams Electronics. It was created by Sam Dicker, Jack Haeger, Noah Falstein, RJ Mical, Python Anghelo, and Richard Witt. Players control a space pilot who battles the eponymous Sinistar, a giant, anthropomorphic spacecraft. The game is known for its use of digitized speech and high difficulty level.
Although not ported standalone to home consoles, Sinistar was included in multiple arcade compilations. A sequel from a different developer and publisher, Sinistar: Unleashed was released for Microsoft Windows in 1999.