Skylanders: Spyro's Adventure
| Skylanders: Spyro's Adventure | |
|---|---|
| Developer(s) | Toys for Bob, XPEC (Wii, PS3, Xbox360, PC) Vicarious Visions (3DS) | 
| Publisher(s) | Activision | 
| Producer(s) | Yale Miller Elizabeth Wang | 
| Designer(s) | I Wei Huang Tom Hester | 
| Writer(s) | Alec Sokolow Joel Cohen Marianne Krawczyk | 
| Composer(s) | Lorne Balfe Original music themes by Hans Zimmer | 
| Series | Skylanders | 
| Engine | Vicarious Visions Alchemy (Wii, 3DS) Lux Engine (PS3, X360) | 
| Platform(s) | Nintendo 3DS, PlayStation 3, Wii, Xbox 360 | 
| Release | 3DS, PS3, Wii, Xbox 360, Microsoft Windows | 
| Genre(s) | Toys-to-life, action role-playing | 
| Mode(s) | Single-player, multiplayer | 
Skylanders: Spyro's Adventure is a 2011 toys-to-life action role-playing game and the first video game in the Skylanders series. It is played using with toy figures that interact with it through a "Portal of Power" that reads their tag through NFC.
It was released in October 2011 for North America, Europe, and Australia for Nintendo 3DS, PlayStation 3, Wii, Xbox 360 and PC/Windows.
Activision announced that as of June 3, 2012, the game had been the top-selling console and handheld video game worldwide for 2012. As of March 31, 2012, Activision has sold over 30 million Skylanders toys, and sales were expected to exceed $500 million by the end of the year. A direct sequel, Skylanders: Giants, was released in 2012 for the Nintendo 3DS, PlayStation 3, Xbox 360, Wii and Wii U.