Sonic & All-Stars Racing Transformed
| Sonic & All-Stars Racing Transformed | |
|---|---|
| Developer(s) | Sumo Digital |
| Publisher(s) | Sega |
| Director(s) | Steven Zalud |
| Designer(s) | Gareth Wilson |
| Artist(s) | Andy Ritson |
| Composer(s) | Richard Jacques |
| Series | Sega All-Stars |
| Platform(s) | |
| Release | November 16, 2012
|
| Genre(s) | Racing |
| Mode(s) | Single-player, multiplayer |
Sonic & All-Stars Racing Transformed is a kart racing game developed by Sumo Digital and published by Sega. It was released for the PlayStation 3, Xbox 360, and Wii U in November 2012; for PlayStation Vita in December 2012; for Windows in January 2013; for Nintendo 3DS in February 2013; and for Android and iOS devices in January 2014. The PS3 and Wii U versions of the game were released in Japan on May 15, 2014.
Sonic & All-Stars Racing Transformed is the sequel to Sonic & Sega All-Stars Racing, and the fourth installment in the Sega All-Stars series. The game was a launch title for the Wii U in North America and Europe. Sonic & All-Stars Racing Transformed received positive reviews from critics, with many praising the character roster and major improvements from its predecessor. It received a nomination for "Best Racing Game of 2012" from GameTrailers, and was nominated for a Golden Joystick Award in 2013 for the "Best Multiplayer" category, losing to Payday 2. Sumo Digital developed a third racing game in the Sonic series, Team Sonic Racing. The vehicle transformation mechanic featured in Sonic & All-Stars Racing Transformed appears in the upcoming Sonic Racing: CrossWorlds.