Sonic & All-Stars Racing Transformed

Sonic & All-Stars Racing Transformed
Developer(s)Sumo Digital
Publisher(s)Sega
Director(s)Steven Zalud
Designer(s)Gareth Wilson
Artist(s)Andy Ritson
Composer(s)Richard Jacques
SeriesSega All-Stars
Platform(s)
Release
November 16, 2012
  • PlayStation 3, Xbox 360
    • EU: November 16, 2012
    • NA: November 20, 2012
    • JP: May 15, 2014
    Wii U
    • NA: November 18, 2012
    • PAL: November 30, 2012
    • JP: May 15, 2014
    PlayStation Vita
    • EU: December 7, 2012
    • NA: December 18, 2012
    Windows
    • WW: January 31, 2013
    Nintendo 3DS
    • PAL: February 7, 2013
    • NA: February 12, 2013
    Android, iOS
    • WW: January 2, 2014
Genre(s)Racing
Mode(s)Single-player, multiplayer

Sonic & All-Stars Racing Transformed is a kart racing game developed by Sumo Digital and published by Sega. It was released for the PlayStation 3, Xbox 360, and Wii U in November 2012; for PlayStation Vita in December 2012; for Windows in January 2013; for Nintendo 3DS in February 2013; and for Android and iOS devices in January 2014. The PS3 and Wii U versions of the game were released in Japan on May 15, 2014.

Sonic & All-Stars Racing Transformed is the sequel to Sonic & Sega All-Stars Racing, and the fourth installment in the Sega All-Stars series. The game was a launch title for the Wii U in North America and Europe. Sonic & All-Stars Racing Transformed received positive reviews from critics, with many praising the character roster and major improvements from its predecessor. It received a nomination for "Best Racing Game of 2012" from GameTrailers, and was nominated for a Golden Joystick Award in 2013 for the "Best Multiplayer" category, losing to Payday 2. Sumo Digital developed a third racing game in the Sonic series, Team Sonic Racing. The vehicle transformation mechanic featured in Sonic & All-Stars Racing Transformed appears in the upcoming Sonic Racing: CrossWorlds.