Spirit Camera

Spirit Camera: The Cursed Memoir
North American cover art
Developer(s)Tecmo Koei Games
Publisher(s)Nintendo
Director(s)Manabu Nagasaki
Producer(s)Keisuke Kikuchi
Kozo Makino
Toshiharu Izuno
Toru Osawa
Designer(s)Hiroyuki Aoyagi
Makoto Kikuchi
Nozomu Yamagishi
Writer(s)Tsuyoshi Iuchi
Masayuki Nagamine
Composer(s)Ayako Toyoda
SeriesFatal Frame
Platform(s)Nintendo 3DS
Release
  • JP: January 12, 2012
  • NA: April 13, 2012
  • EU: June 29, 2012
Genre(s)Survival horror
Mode(s)Single-player

Spirit Camera: The Cursed Memoir is a 2012 survival horror video game developed by Tecmo Koei Games and published by Nintendo for the Nintendo 3DS as a spin-off of the Fatal Frame series. Following the player as they investigate a diary which steals readers' faces, the gameplay focuses on the player using the 3DS's camera and augmented reality (AR) functions to solve puzzles, with the 3DS becoming the recurring Camera Obscura to fight hostile ghosts.

Series co-creator Keisuke Kikuchi led development on the title with a team of series veterans, as both Kikuchi and Nintendo staff felt the 3DS would be a good platform for a horror experience. Originally planned as the port of an earlier Fatal Frame, it was reworked into an original title with a theme of alternating between real and spirit worlds similar to Fatal Frame III: The Tormented (2005). Reception from journalists was mixed to negative, with its lack of content and issues with its AR elements frequently highlighted.