Star Wars: X-Wing (video game)
| Star Wars: X-Wing | |
|---|---|
| Developer(s) | Totally Games |
| Publisher(s) | |
| Designer(s) | Lawrence Holland Edward Kilham |
| Composer(s) | Peter McConnell |
| Series | Star Wars: X-Wing |
| Platform(s) | MS-DOS, Macintosh, Windows |
| Release | March 4, 1993 |
| Genre(s) | Space simulation |
| Mode(s) | Single-player |
Star Wars: X-Wing is a space simulation video game, the first of the X-Wing combat flight simulation games series. The player's character flies starfighters, including the X-wing, for the Rebel Alliance. The narrative precedes and parallels the events of Star Wars Episode IV: A New Hope.
Designed by Lawrence Holland and Edward Kilham's Totally Games for LucasArts, X-Wing is one of the first games to use 3D polygon graphics for spaceships and the first non-adventure game to use the iMUSE music system. The game was updated and re-released several times, and was followed by three sequels. X-Wing became a best-seller with critical acclaim.