Steel Diver
| Steel Diver | |
|---|---|
Packaging artwork released for all territories | |
| Developer(s) | Nintendo EAD Vitei |
| Publisher(s) | Nintendo |
| Director(s) | Takaya Imamura |
| Producer(s) | Tadashi Sugiyama |
| Designer(s) | Takao Kurebayashi Shigeru Miyamoto (Steel Commander) |
| Programmer(s) | Giles Goddard |
| Artist(s) | Takaya Imamura Masahiko Murakami Hiroki Ishibashi |
| Composer(s) | Atsuko Asahi Toru Minegishi |
| Platform(s) | Nintendo 3DS |
| Release | |
| Genre(s) | Submarine simulator |
| Mode(s) | Single-player, multiplayer |
Steel Diver is a submarine simulation video game developed and published by Nintendo, with assistance by Vitei, for the Nintendo 3DS. The game was released in March 2011 as a launch title for the 3DS in North America, with releases in Europe, Australia, and Japan, coming in May the same year. In the game, the player controls a submarine via a set of touch-screen based levers and wheels.
Steel Diver received generally mixed reviews from critics. A sequel, Steel Diver: Sub Wars, was released in 2014 via the Nintendo eShop.