Still Life (video game)
| Still Life | |
|---|---|
| Developer(s) | Microids Canada | 
| Publisher(s) | 
 | 
| Director(s) | 
 | 
| Designer(s) | Mathieu Larivière | 
| Writer(s) | Mathieu Larivière | 
| Composer(s) | Tom Salta | 
| Engine | Virtools | 
| Platform(s) | Microsoft Windows, Xbox | 
| Release | Microsoft Windows Xbox | 
| Genre(s) | Adventure | 
| Mode(s) | Single-player | 
Still Life is a 2005 adventure game by Microïds. Still Life is a sequel to Post Mortem. A sequel, Still Life 2, was released in 2009. The game has since sold 240,000 copies worldwide.
A major theme throughout the game is art, especially the technique of still life that the game is named after. The game also uses a storytelling device of switching back and forth between two player characters.
The Xbox version had online support on Xbox Live with the "Live Aware" feature. Still Life is now supported on Insignia, a revival server for original Xbox games.