Sunless Sea
| Sunless Sea | |
|---|---|
| Developer(s) | Failbetter Games |
| Publisher(s) | Failbetter Games |
| Director(s) | Alexis Kennedy |
| Programmer(s) | Liam Welton |
| Artist(s) | Paul Arendt |
| Writer(s) |
|
| Composer(s) | Maribeth Solomon Brent Barkman |
| Engine | Unity |
| Platform(s) | Linux, Windows, OS X, iOS, PlayStation 4, Nintendo Switch, Xbox One |
| Release |
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| Genre(s) | Roguelike |
| Mode(s) | Single-player |
Sunless Sea is a survival/exploration role-playing video game with roguelike elements developed by Failbetter Games. The game was released on 6 February 2015 for Windows and OS X following a successful Kickstarter campaign to crowdfund the project. The game takes place in the universe of Failbetter's browser adventure game Fallen London, in which Victorian-era London has been moved beneath the Earth's surface to the edge of the Unterzee, a vast underground ocean. On 11 October 2016, the game's first downloadable content Zubmariner was released, which allows players to explore beneath the surface of the "zee". A sequel, Sunless Skies, was announced in September 2016. It surpassed its funding goals on Kickstarter and was released on 31 January 2019.