Super Mario Bros. Deluxe
| Super Mario Bros. Deluxe | |
|---|---|
| Developer(s) | Nintendo R&D2 |
| Publisher(s) | Nintendo |
| Director(s) | Toshiaki Suzuki |
| Producer(s) |
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| Designer(s) | |
| Composer(s) |
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| Series | Super Mario |
| Platform(s) | Game Boy Color |
| Release | |
| Genre(s) | Platform |
| Mode(s) | Single player, multiplayer |
Super Mario Bros. Deluxe (also known as Super Mario Bros. DX) is a 1999 video game developed by Nintendo for the Game Boy Color. It is a largely unaltered port of the 1985 Super Mario Bros., originally released for the Nintendo Entertainment System (NES), with an unlockable version of its 1986 Japanese sequel, Super Mario Bros.: The Lost Levels. The game also introduces several new features, including a single-player and two-player race mode, a challenge mode for individual levels, and various toys and collectibles, some of which utilize the functionality of the Game Boy Printer.
Upon release, Super Mario Bros. Deluxe received widespread acclaim. Critics praised its faithful adaptation of Super Mario Bros. on the Game Boy Color, as well as the additional gameplay modes and features, with minor criticism directed at the gameplay effects of the smaller screen size compared to the NES. Retrospective reception of Deluxe has praised the game as one of the best titles released for the Game Boy system. The game was also a commercial success, remaining on sales charts for two years and being one of the highest-selling video games of 2000.