Super Sidekicks (video game)
| Super Sidekicks | |
|---|---|
| Developer(s) | SNK |
| Publisher(s) | SNK |
| Producer(s) | Eikichi Kawasaki |
| Designer(s) | Eri Koujitani J. Mikami Masato Miyoshi |
| Composer(s) | Yoko Osaka Yoshihiko Kitamura |
| Series | Super Sidekicks |
| Platform(s) | Arcade, Microsoft Windows, Neo Geo AES, Neo Geo CD, Nintendo Switch, PlayStation 4, PlayStation Network, Xbox One |
| Release |
|
| Genre(s) | Sports |
| Mode(s) | Single-player, multiplayer |
| Arcade system | Neo Geo MVS |
Super Sidekicks is a 1992 soccer arcade game developed and published by SNK. It is the first installment in the eponymous series and the second soccer game released for Neo Geo MVS after Soccer Brawl (1991). Featuring an arcade-style approach to soccer compared to other games released at the time, the title allows players to choose any of the available game modes with AI-controlled opponents or other human players with the team of their choosing. Its gameplay uses a simplified two-button configuration.
Headed by Eikichi Kawasaki, Super Sidekicks was developed by most of the same team that worked on several projects for the Neo Geo platforms at SNK. Originally launched for the MVS hardware, the game was later released for both Neo Geo AES and Neo Geo CD, as well as through download services for various consoles. The title proved popular among players and garnered positive reception from critics; praise was directed towards the graphic presentation and fast gameplay, while criticism was directed towards several aspects. It was followed by various sequels and a remake.