Super Smash Bros. (video game)

Super Smash Bros.
North American box art
Developer(s)HAL Laboratory
Publisher(s)Nintendo
Director(s)Masahiro Sakurai
Producer(s)
Programmer(s)Yoshiki Suzuki
Artist(s)Tsuyoshi Wakayama
Composer(s)Hirokazu Ando
SeriesSuper Smash Bros.
Platform(s)Nintendo 64, iQue Player
ReleaseNintendo 64
  • JP: January 21, 1999
  • NA: April 26, 1999
  • EU: November 19, 1999
iQue Player
  • CHN: November 15, 2005
Genre(s)Fighting
Mode(s)Single-player, multiplayer

Super Smash Bros. is a 1999 crossover fighting game developed by HAL Laboratory and published by Nintendo for the Nintendo 64. It is the first game in the Super Smash Bros. series and was released in Japan on January 21, 1999; in North America on April 26, 1999; and in Europe on November 19, 1999.

The game is a crossover between different Nintendo franchises, including Mario, The Legend of Zelda, Star Fox, Yoshi, Donkey Kong, Metroid, F-Zero, Mother, Kirby and Pokémon. It presents a cast of characters and locations from these franchises and allows players to use each character's unique skills and the stage's hazards to inflict damage, recover health, and ultimately knock opponents off the stage.

Super Smash Bros. received generally positive reviews upon its release. It was a commercial success, selling over five million copies worldwide by 2001, with 2.93 million sold in the United States and 1.97 million sold in Japan. It was given an Editors' Choice award from IGN for the "Best Fighting Game", and also became a Nintendo 64 Player's Choice title. The game spawned a series of sequels for each successive Nintendo console, starting with Super Smash Bros. Melee, which was released for the GameCube in 2001.