Tattoo Assassins
| Tattoo Assassins | |
|---|---|
Tattoo Assassins arcade flyer | |
| Developer(s) | Data East Pinball |
| Publisher(s) | Data East |
| Director(s) | Bob Gale |
| Producer(s) | Mike Marvin |
| Designer(s) | Joe Kaminkow Eddi Wilde (stunt coordinator) John Carpenter (programmer) |
| Artist(s) | Paul Faris Bob Short (make-up artist) |
| Writer(s) | Bob Gale |
| Composer(s) | Brian L. Schmidt |
| Platform(s) | Arcade |
| Release | Cancelled |
| Genre(s) | Fighting |
| Mode(s) | Single-player, multiplayer |
| Arcade system | Data East DECO32 |
Tattoo Assassins is an unreleased fighting game developed by Data East Pinball (currently known as Stern Pinball), the pinball division of Data East for release in arcades. A few prototypes were test-marketed in 1994, but the game was never officially released. Spearheaded by Bob Gale and Joe Kaminkow, Tattoo Assassins was designed to be Data East's answer to Mortal Kombat.
The game's development had a nine-month deadline, nearly coinciding with Sega's purchase of Data East's pinball division, which would not be met. It was nearly completed before being cancelled, though it still had gameplay and sound glitches.
In 2025, exA-Arcadia announced plans to revive Tattoo Assassins with bug fixes & up to 4k resolution for its namesake platform under a deal with Data East's current rights holder G-Mode.