The Dark Eye: Memoria
| The Dark Eye: Memoria | |
|---|---|
| Developer(s) | Daedalic Entertainment |
| Publisher(s) | Daedalic Entertainment |
| Designer(s) | Kevin Mentz |
| Composer(s) | Dominik Morgenroth Daniel Pharos |
| Series | The Dark Eye |
| Platform(s) | |
| Release | Windows, OS X 30 August 2013 Switch, PS4, Xbox One 27 January 2021 |
| Genre(s) | Point-and-click adventure game |
| Mode(s) | Single-player |
The Dark Eye: Memoria (German: Das Schwarze Auge: Memoria, also known as Memoria) is a 2013 German point-and-click adventure game, developed and published by Daedalic Entertainment. The game is part of the video game series based on The Dark Eye, and is a direct sequel to Chains of Satinav. The game's story takes place after the events of the previous game, and focus upon Geron's quest to find a way to help his fairy Nuri recover, only to become caught in trying to unravel the mystery behind the disappearance of a heroic princess called Sadja and the quest she undertook. Following its release, the game received favourable reviews. The game was released for Windows and OS X on 30 August 2013. The game was released for Nintendo Switch, PlayStation 4, and Xbox One on 27 January 2021.