The King of Fighters '96

The King of Fighters '96
Promotional flyer featuring Kyo Kusanagi and the cast below
Developer(s)
SNK
Publisher(s)
SNK
  • Game Boy
Director(s)Kuwayan
Producer(s)Takashi Nishiyama
Designer(s)Eri Koujitani
Kaori Kusunoki
Masato Yokoyama
Programmer(s)Khozoh Nagashima
S. Fujinuki
Artist(s)Toshiaki Mori
Composer(s)Akihiro Uchida
Hideki Asanaka
Kazuhiro Nishida
SeriesThe King of Fighters
Platform(s)Arcade, Game Boy, Neo Geo AES, Neo Geo CD, PlayStation, Sega Saturn
Release
July 30, 1996
  • Arcade
    • JP: July 30, 1996
    Neo Geo AES
    • NA/JP: September 27, 1996
    Neo Geo CD
    • NA/JP: October 25, 1996
    Saturn
    • JP: December 31, 1996
    PlayStation
    Original release
    • JP: July 4, 1997
    Re-release
    • JP: July 23, 1998
    Game Boy
    • JP: August 7, 1997
    • EU: 1998
Genre(s)Fighting
Mode(s)Single-player, multiplayer
Arcade systemNeo Geo MVS

The King of Fighters '96 (KOF '96) is a fighting game released by SNK for the Neo Geo arcade and home consoles in 1996. It is the third game in The King of Fighters series, following The King of Fighters '95. Unlike its predecessors, it features more emphasis on hand-to-hand combat rather than projectile moves. The plot follows a new King of Fighters tournament created by Chizuru Kagura, the heir of the Yata Clan, who wants to find and recruit the protagonist, Kyo Kusanagi, who defeated the previous host Rugal Bernstein. She seeks to recruit him to ask him and his bitter rival, Iori Yagami, to help her in the sealing of the Orochi demon like her predecessors. The final boss of the game is Goenitz, one of the servants of Orochi. Developers made several changes to the cast when compared to The King of Fighters '95, with special focus on a Boss Team composed of famous villains from their other two IPs, Fatal Fury and Art of Fighting.

SNK members had trouble with the development of the game, which continued right up until its scheduled release. This happened because the developers had difficulty making the sprites and special moves of the new characters of the game. The game received mixed reviews from several video games publications. While some reviewers praised the graphical improvements and the addition of new characters in the game, some commented that its gameplay was unbalanced in comparison to its prequels as a result of characters possessing new moves that failed to mesh the ideas of projectiles and hand-to-hand combat.

Like its predecessor, the game was ported to the Neo-Geo CD, as well as the PlayStation and Sega Saturn. Unlike the previous game, the PlayStation and Saturn versions were released only in Japan, with a language setting allowing the player to set the game to English. The game would later be ported to other consoles such as the PlayStation 2, PlayStation Portable, Wii Virtual Console, and PlayStation 4 as part of the King of Fighters Collection: The Orochi Saga, as the story follows a story arc that begins in The King of Fighters '95 and ends with The King of Fighters '97.