The Outer Worlds 2
| The Outer Worlds 2 | |
|---|---|
| Developer(s) | Obsidian Entertainment |
| Publisher(s) | Xbox Game Studios |
| Director(s) | Brandon Adler |
| Engine | Unreal Engine 5 |
| Platform(s) | Xbox Series X/S |
| Release | October 29, 2025 |
| Genre(s) | Action role-playing |
| Mode(s) | Single-player |
The Outer Worlds 2 is an upcoming 2025 action role-playing game developed by Obsidian Entertainment and published by Xbox Game Studios. It is a standalone sequel to The Outer Worlds (2019), set in the Arcadia star system that has been colonized entirely by megacorporations. Players will assume control of the protagonist, an Earth Directorate Agent, who is tasked with uncovering the source of emerging rifts that threaten to destroy the colony amidst a factional war.
As with its predecessor, The Outer Worlds 2 is played from the first-person perspective and involves alternating between various combat, stealth and dialogue systems when encountering hostile non-playable characters in the overworld. The game also retains its predecessor's dialogue tree system which influences the branching story paths depending on how the player interacts with their party and other supporting characters throughout the narrative.
The Outer Worlds 2 began development shortly following the release of the first game in 2019, and had entered full development two years later. Tim Cain, who co-directed the first game before leaving Obsidian in 2020, remained involved as a creative consultant during production.
The Outer Worlds 2 is scheduled to release for PlayStation 5, Windows, and Xbox Series X/S on October 29, 2025.