The Walking Dead: Survival Instinct
| The Walking Dead: Survival Instinct | |
|---|---|
Promotional poster featuring characters Daryl Dixon and his brother Merle | |
| Developer(s) | Terminal Reality |
| Publisher(s) | Activision |
| Director(s) | Angel Gonzalez Jr. |
| Producer(s) | Chris Harvey Dino Verano Matt Hohl |
| Designer(s) | Glenn Gamble |
| Artist(s) | Glenn Gamble Michael Paskar Austin Cline Grant Gosler |
| Writer(s) | Drew Haworth Morley Nelson |
| Composer(s) | Gordy Haab |
| Series | The Walking Dead |
| Engine | Infernal Engine |
| Platform(s) | Microsoft Windows, PlayStation 3, Wii U, Xbox 360 |
| Release | |
| Genre(s) | First-person shooter |
| Mode(s) | Single-player |
The Walking Dead: Survival Instinct is a 2013 first-person shooter game developed by Terminal Reality and published by Activision. It is based on The Walking Dead television series. The game acts as a prequel to the TV series; it is set in the Georgia countryside, and focuses on Daryl and Merle Dixon as they make their way to Atlanta during the early days of the zombie (Walker) apocalypse.
The Walking Dead: Survival Instinct was released for PlayStation 3, Wii U, Windows, and Xbox 360 in March 2013. The game received generally negative reviews from critics, with criticisms mainly directed to the game's graphics, controls, and plot.