TimeSplitters: Future Perfect

TimeSplitters: Future Perfect
Developer(s)Free Radical Design
Publisher(s)Electronic Arts
Director(s)Stephen Ellis
David Doak
Programmer(s)Hasit Zala
Joe Moulding
Artist(s)Tristan Reidford
Writer(s)Andrew Lawson, James Cunliffe
Composer(s)Graeme Norgate
Christian Marcussen
SeriesTimeSplitters
Platform(s)
ReleaseGameCube, PlayStation 2, Xbox
  • NA: 22 March 2005
  • EU: 24 March 2005
Genre(s)First-person shooter
Mode(s)Single-player, multiplayer

TimeSplitters: Future Perfect is a 2005 first-person shooter video game developed by Free Radical Design and published by Electronic Arts for the GameCube, PlayStation 2 and Xbox video game consoles.

It is the third and final game in the TimeSplitters series, following TimeSplitters (2000) and TimeSplitters 2 (2002). The game features a single-player mode consisting of levels where the player assumes the role of Sergeant Cortez, a time-traveling marine from the 25th century, as he attempts to go to the past to save the future. The game also includes a range of multiplayer options, including cooperative gameplay during story mode. Online play was included in both the PlayStation 2 and Xbox versions, which has since been disabled.

Future Perfect, along with the other games in the trilogy, were rereleased on the PS4 and PS5 as a PS2 Classic in 2024, with trophy support, a rewind feature and improved loading times.