Tom Clancy's Splinter Cell: Pandora Tomorrow

Tom Clancy's Splinter Cell: Pandora Tomorrow
Developer(s)
Publisher(s)Ubisoft
Producer(s)Domitille Doat-Le Bigot
Designer(s)Denis Muffat-Meridol
Programmer(s)Wu Ming Jie
Artist(s)Frederic Lavignasse
Writer(s)J. T. Petty
Composer(s)
SeriesTom Clancy's Splinter Cell
EngineUnreal Engine 2
Platform(s)
Release
March 26, 2004
  • Game Boy Advance, Xbox
    • EU: March 26, 2004
    • NA: March 27, 2004
    Windows
    • NA: March 27, 2004
    • EU: April 2, 2004
    Mobile
    • WW: March 29, 2004
    PlayStation 2
    • EU: June 11, 2004
    • NA: June 18, 2004
    GameCube
    • NA: July 15, 2004
    • EU: July 30, 2004
    PlayStation 3
    • PAL: September 16, 2011
    • NA: September 27, 2011
Genre(s)Stealth
Mode(s)Single-player, multiplayer

Tom Clancy's Splinter Cell: Pandora Tomorrow is a 2004 stealth game developed and published by Ubisoft Shanghai and Ubisoft Milan. The game is the sequel to Splinter Cell and the second game in the Splinter Cell series endorsed by writer Tom Clancy. It follows the covert activities of Sam Fisher, an agent working for a black-ops branch of the National Security Agency (NSA) called "Third Echelon". Michael Ironside returns to voice Sam Fisher, while Dennis Haysbert voices the character Irving Lambert, Fisher's boss, making this the only time he is not voiced by Don Jordan. Lalo Schifrin provides the theme music for the game.

Splinter Cell: Pandora Tomorrow received positive reviews on release, with critics calling it a strong follow-up and praising its multiplayer component, which would become a staple of the series. Online multiplayer on the original Xbox shut down in 2010, Splinter Cell: Pandora Tomorrow is now playable online again on the replacement Xbox Live servers called Insignia. A side-scrolling adaptation for Game Boy Advance and mobile phones was released to mixed reception. A remastered high definition version was released on PlayStation 3 in September 2011. A sequel, titled Chaos Theory, was released in 2005.