Touch My Katamari
| Touch My Katamari | |
|---|---|
| Developer(s) | Namco Bandai Games |
| Publisher(s) | Namco Bandai Games |
| Director(s) | Fumihiro Suzuki |
| Series | Katamari |
| Platform(s) | PlayStation Vita |
| Release |
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| Genre(s) | Puzzle, action |
| Mode(s) | Single-player |
Touch My Katamari, known in Japan as Katamari Damacy No-Vita, is an action-puzzle video game developed and published by Namco Bandai Games for the PlayStation Vita. An installment in the Katamari series, it was released as a launch game in Japan on December 17, 2011 and in Europe and North America on February 22, 2012. It received mixed reviews from critics, with strong criticism for its constant reuse of assets and levels from previous games and stale nature; it led to a hiatus for the Katamari series (excluding spin-offs for mobile devices and remasters) until 2025.