Tron 2.0

Tron 2.0
Developer(s)Monolith Productions
Publisher(s)Buena Vista Interactive
Producer(s)Cliff Kamida
Garrett Price
Designer(s)Frank Rooke
Programmer(s)Kevin Stephens
Kevin Lambert
Artist(s)Eric Kohler
Matt Allen
Composer(s)Nathan Grigg
SeriesTron
EngineLithTech Triton
Platform(s)Windows
Mac OS X
Mobile phone
Game Boy Advance
Xbox
ReleaseWindows
  • NA: August 26, 2003
  • AU: August 28, 2003
  • EU: September 19, 2003
OS X
  • EU: November 14, 2003
  • NA: June 1, 2004
Mobile
  • NA: November 26, 2003 (Light Cycles)
  • NA: May 12, 2004 (Discs of Tron)
Game Boy Advance
  • NA: October 20, 2004
  • EU: November 12, 2004
Xbox
  • NA: November 3, 2004
  • EU: December 3, 2004
Genre(s)First-person shooter
Mode(s)Single-player, multiplayer

Tron 2.0 is a first-person shooter video game developed by Monolith Productions and published by Buena Vista Interactive. The Microsoft Windows version of the game was released in August 2003. The Mac OS X version was released by MacPlay on April 21, 2004. The game is a sequel to Tron, a 1982 science-fiction film, although it is set in an alternate continuity since its events were decanonized by Tron: Legacy.

Jason Cottle voices the player character Jethro "Jet" Bradley, the son of ENCOM programmer Alan Bradley (voiced by Bruce Boxleitner, who reprises his role from the original film). Cindy Morgan, who also starred in Tron, voices the artificial intelligence "Ma3a". Rebecca Romijn provides the voice of Mercury. The game features a new "light cycle" design by Syd Mead, and provides explanations for the Tron arcade game (which makes an appearance in this game) and Kevin Flynn's experiences inside the ENCOM mainframe as shown in the original film.