Turok: Evolution
| Turok: Evolution | |
|---|---|
| Developer(s) | Acclaim Studios Austin RFX Interactive (GBA) |
| Publisher(s) | Acclaim Entertainment |
| Director(s) | David Dienstbier |
| Producer(s) | Jeff Everett |
| Designer(s) | Neill Glancy Rex Dickson |
| Programmer(s) | Dave Smith |
| Artist(s) | Peyton Duncan |
| Composer(s) | Nelson Everhart |
| Series | Turok |
| Platform(s) | PlayStation 2, Xbox, Game Boy Advance, GameCube, Windows |
| Release | |
| Genre(s) | First-person shooter Action (GBA) |
| Mode(s) | Single-player, multiplayer |
Turok: Evolution is a first-person shooter video game developed by Acclaim Studios Austin and published by Acclaim Entertainment, released for the PlayStation 2, Xbox and GameCube in 2002. A port for Windows was released in 2003 for the European market. A separate side-scrolling action game bearing the same name was released simultaneously for Game Boy Advance. Evolution is a prequel to Turok: Dinosaur Hunter and was the last to follow in the series before it was rebooted by a 2008 entry in the series titled Turok.