UbiArt Framework
| Developer(s) | Ubisoft Montpellier |
|---|---|
| Initial release | 2010 |
| Written in | C++ |
| Operating system | Cross-platform |
| Type | Game engine |
| License | Proprietary |
The UbiArt Framework is a 2.5D video game engine developed by Ubisoft Montpellier. Its function is to organize 2D animated vector graphics into a playable video game without extensive coding.