Vib-Ripple
| Vib-Ripple | |
|---|---|
| Developer(s) | NanaOn-Sha |
| Publisher(s) | Sony Computer Entertainment |
| Designer(s) | Masaya Matsuura |
| Platform(s) | PlayStation 2 |
| Release |
|
| Genre(s) | Action |
| Mode(s) | Single-player |
Vib-Ripple is a 2004 video game developed by NanaOn-Sha and published by Sony Computer Entertainment for the PlayStation 2. It was designed by Masaya Matsuura, who also led the development the 1999 PlayStation game Vib-Ribbon, to which Vib-Ripple is a sequel. It was released exclusively in Japan.
The game was first mentioned in a catalog list of presentation at the 2002 Game Developers' Conference with a talk by Masaya Matsuura titled "The Game Design of Vib Ribbon 2".
Vib-Ripple is notable for allowing the player to import photographs to be used as the game's playing field.