WCW/nWo Revenge
| WCW/nWo Revenge | |
|---|---|
| Developer(s) | Asmik Ace Entertainment AKI Corporation |
| Publisher(s) | THQ |
| Director(s) | Geta San |
| Producer(s) | Takeshi Kajii |
| Programmer(s) | Hiro Abe |
| Artist(s) | Kenji Kimura |
| Composer(s) | Kouji Niikura Yukie Sugawara |
| Platform(s) | Nintendo 64 |
| Release | |
| Genre(s) | Sports |
| Mode(s) | Single-player, multiplayer |
WCW/nWo Revenge is a professional wrestling video game released in 1998 for the Nintendo 64 game console. It is the sequel to 1997's WCW vs. nWo: World Tour. Like its predecessor, Revenge features AKI's proprietary grappling system; as well as heavily improved graphics, a championship mode, and a large roster of wrestlers (real and fictional).
Revenge gained critical praise and tremendous commercial success. According to a 1999 article by IGN, Revenge was the best-selling wrestling game for the N64 console, and at the time, was the top selling third-party Nintendo game ever.
Revenge was the last AKI-developed WCW game for the Nintendo 64. The next AKI wrestling game released for the console, WWF WrestleMania 2000, sported THQ's newly acquired World Wrestling Federation (WWF) license.