Walt Disney World Quest: Magical Racing Tour
| Walt Disney World Quest: Magical Racing Tour | |
|---|---|
North American PlayStation cover art | |
| Developer(s) | Crystal Dynamics |
| Publisher(s) | Eidos Interactive |
| Director(s) | Glen Schofield |
| Producer(s) | Steve Papoutsis |
| Designer(s) | Christoper A. Tremmel |
| Programmer(s) | Adrian Longland Jeffrey McArthur |
| Composer(s) | Jim Hedges |
| Platform(s) | Dreamcast, Game Boy Color, Windows, PlayStation |
| Release | PlayStationDreamcastGame Boy ColorWindows
|
| Genre(s) | Racing |
| Mode(s) | Single-player, multiplayer |
Walt Disney World Quest: Magical Racing Tour, sometimes mislabeled as Disney MT Racing or Walt Disney World: Magical Racing Quest, is a 2000 go-kart racing video game developed by Crystal Dynamics. Set within the real-life Walt Disney World, the game centers on racing around tracks that are inspired and based on attractions at the resort's theme parks to acquire missing parts for the park's fireworks machine, which was accidentally destroyed by Chip 'n' Dale while they were gathering acorns.