Wii Play: Motion
| Wii Play: Motion | |
|---|---|
North American box bundle, featuring a black Wii Remote Plus controller | |
| Developer(s) | |
| Publisher(s) | Nintendo |
| Director(s) | Various
|
| Producer(s) | Various
|
| Programmer(s) | Various
|
| Artist(s) | Masamichi Harada (Arzest) Hiroki Nakata (Chunsoft) Masashi Tsuboyama (Good-Feel) |
| Composer(s) | Various
|
| Series | Wii |
| Platform(s) | Wii |
| Release | |
| Genre(s) | Party |
| Mode(s) | Single-player, multiplayer |
Wii Play: Motion is a 2011 party video game developed and published by Nintendo for the Wii. The sequel to the 2006 game Wii Play, it was released in North America on June 13, 2011; Europe on June 24; Australia on June 30; and Japan on July 7, 2011.
Unlike the original game, which was developed entirely by Nintendo, the twelve minigames were outsourced to numerous developers alongside Nintendo; these included Prope, Vanpool, and Skip Ltd., among others. Wii Play: Motion is bundled with a Wii Remote Plus (red in Europe and black in other regions). The game is the final game in the Wii series to be released on the Wii.
The game received mixed reviews from critics upon release, though it was generally considered to be superior to its predecessor.