ZÈRTZ
Playing pieces from the game | |
| Designers | Kris Burm |
|---|---|
| Publishers | Rio Grande Games Don & Co. Schmidt Spiele |
| Publication | 2000 |
| Players | 2 |
| Setup time | 2 minutes |
| Playing time | 30 minutes |
| Chance | None |
| Age range | 8 and up |
| Skills | Strategy |
ZÈRTZ is the third game in the GIPF Project of seven abstract strategy games. The game features a shrinking board and an object that promotes sacrifice combinations. It is impartial: since neither player owns on-board pieces, maintaining the initiative is of fundamental importance.