GoldSrc
| GoldSrc | |
|---|---|
Official GoldSrc logo, depicting the Greek letter and scientific symbol, Lambda (λ) | |
Screenshot from Half-Life | |
| Other names | GoldSource, Half-Life Engine |
| Developer(s) | Valve, id Software |
| Initial release | November 19, 1998, 27 years ago |
| Written in | C, C++, Assembly language |
| Predecessor | Quake engine |
| Successor | Source |
| License | Proprietary |
GoldSrc (pronounced "Gold Source"), sometimes called the Half-Life engine, is a proprietary game engine developed by Valve. At its core, GoldSrc is a heavily modified version of id Software's Quake engine. It made its debut in 1998 with Half-Life and powered future games developed by or with oversight from Valve, including Half-Life's expansions, Day of Defeat and games in the Counter-Strike series.
GoldSrc was succeeded by the Source engine with the releases of Half-Life: Source, Half-Life 2, and Counter-Strike: Source in 2004.