International Cricket
| International Cricket | |
|---|---|
Cover art of International Cricket | |
| Developer(s) | Beam Software |
| Publisher(s) | Laser Beam |
| Designer(s) | Jef Kamenek |
| Programmer(s) | Brian Post, Darren Bremner |
| Artist(s) | Paul Mitchell, Grant Arthur, Joe Rimmer |
| Composer(s) | Marshall Parker (Music), Gavan Anderson (Sound Effects) |
| Platform(s) | NES |
| Release |
|
| Genre(s) | Sports (cricket) |
| Mode(s) | Single-player Multiplayer (up to two players) |
International Cricket is a cricket video game developed by Beam Software and released under their Laser Beam publishing arm for the Nintendo Entertainment System in 1992. Aussie Rules Footy shares the same presentation style as this game. Like Aussie Rules Footy, the game was distributed exclusively by Mattel's Australian operation.
There were no attempts to release a cricket video game to the North American, Japanese, or European markets. The reason is that baseball games dominated the North American and Japanese markets, while football dominated the European market during that era. Two buttons are used to control the action; one for hitting the cricket ball while the other allows the player to slog around.
One of the shortcomings in the game is the simple AI; the average player can bowl the computer out for totals not exceeding 20.