Metal Slug (1996 video game)
| Metal Slug | |
|---|---|
| Developer(s) | Nazca Corporation | 
| Publisher(s) | SNK | 
| Producer(s) | Takashi Nishiyama | 
| Designer(s) | Kazuma Kujo Meeher | 
| Programmer(s) | Atsushi Kurooka Kenji Andō Shinichi Hamada | 
| Artist(s) | Akio Oyabu Kazuhiro Tanaka Takeshi Okui | 
| Composer(s) | Takushi Hiyamuta | 
| Series | Metal Slug | 
| Platform(s) | Arcade, Neo Geo AES, Neo Geo CD, Sega Saturn, PlayStation | 
| Release | |
| Genre(s) | Run and gun | 
| Mode(s) | Single-player, co-op | 
| Arcade system | Neo Geo MVS | 
Metal Slug is a 1996 run and gun arcade game developed by Nazca Corporation and originally released by SNK for the Neo Geo MVS arcade system. Set in 2028, players control Peregrine Falcon Strike Force soldiers Marco Rossi and Tarma Roving as they seek to overthrow a coup d'état by the Rebel Army, led by Donald Morden.
Metal Slug was conceived by the same staff who created several titles at Irem that shared a similar presentation, such as In the Hunt and GunForce II. The core concept during development was a simple yet exciting side-scrolling shooter, with an easy control scheme and visuals inspired by the works of Hayao Miyazaki. Gameplay was originally more slow-paced, with players controlling the titular tank instead of soldiers across shorter, less complex missions with a darker atmosphere. The project was heavily overhauled after poor responses during location tests, and the game's length was extended at the request of SNK to make it more attractive to console players, while incorporating more platform elements into its design.
Upon its release, Metal Slug garnered positive reception from players and critics, who lauded its sense of humor, its fluid hand-drawn animation, and fast-paced two-player action. The game was subsequently ported to other platforms by third-party developers, with varying changes and additions from the arcade original. It was later included on compilations and re-released through download services for other systems. The game's success led to a franchise with multiple sequels, remakes and spin-offs, beginning with Metal Slug 2, released in 1998.