Super Puzzle Fighter II Turbo

Super Puzzle Fighter II Turbo
Developer(s)Capcom
Backbone Entertainment (PS3, X360)
Publisher(s)Capcom
Producer(s)Noritaka Funamizu
Takashi Sado
Monte Singman (PS1 U.S. version)
Designer(s)Naoto Ohta
Katsuhiro Eguchi
Programmer(s)Monte Singman (PS1 U.S. version)
Platform(s)Arcade, PlayStation, Sega Saturn, Windows, Dreamcast, Game Boy Advance, mobile phone, PlayStation 3, Xbox 360
Release
June 1996
  • Arcade
    PlayStation & Sega Saturn
    • JP: December 6, 1996
    • NA: January 22, 1997 (PS1)
    • NA: February 28, 1997 (Saturn)
    • EU: April 1997
    Windows
    Dreamcast
    • JP: July 5, 2001
    Game Boy Advance
    • EU: March 28, 2003
    • NA: March 31, 2003
    Mobile phone
    2006 (first version)
    2010 (second version)
    PlayStation 3 & Xbox 360
    August 30, 2007
Genre(s)Puzzle
Mode(s)Single-player, multiplayer
Arcade systemCP System II

Super Puzzle Fighter II Turbo, released in Japan as Super Puzzle Fighter II X, is a 1996 tile-matching puzzle video game developed and published by Capcom for arcades. The game's title is a play on Super Street Fighter II Turbo (called Super Street Fighter II X in Japan), as there were no other Puzzle Fighter games at the time, and the game includes music and interface elements spoofing the Street Fighter Alpha and Darkstalkers games. It was a response to Compile and Sega's Puyo Puyo 2 that had been sweeping the Japanese arcade scene.

A high-definition remake version titled Super Puzzle Fighter II Turbo HD Remix, is available on Xbox 360 and PlayStation 3. A successor, Puzzle Fighter, was released for mobile devices in 2017. Super Puzzle Fighter II Turbo HD Remix was made backwards compatible on Xbox One in June 2019. In 2022, it was announced that Super Puzzle Fighter II Turbo will be included as a part of both the Capcom Fighting Collection and Capcom Arcade 2nd Stadium compilations on Nintendo Switch, PlayStation 4, Windows and Xbox One.