SimPark
| SimPark | |
|---|---|
| Developer(s) | Maxis | 
| Publisher(s) | Maxis | 
| Designer(s) | Roxana Wolosenko Claire Curtin | 
| Programmer(s) | Ed Nanale | 
| Artist(s) | Bonnie Borucki Sharon Barr | 
| Composer(s) | Jerry Martin | 
| Series | Sim | 
| Platform(s) | Windows 3.x, Windows 95, Macintosh | 
| Release | 1996 | 
| Genre(s) | Simulation, Education | 
| Mode(s) | Single-player | 
SimPark is a 1996 video game by Maxis. The object of the game is to cultivate and manage a successful park. Similar to SimTown, it is targeted more towards children than the average player. SimPark attempts to show the importance of ecological balance. It could well be considered a 'lite' version of SimIsle.